Nov 25, 2005, 11:53 PM // 23:53
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#21
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Lion's Arch Merchant
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I have tried it. It's far inferior except in the role I stated--secondary damage output with the Deep Wound from another source. A Battle Rage warrior can also do a bit of pressure DPS. However, Eviscerate is better at one thing: getting kills. That's the whole point, isn't it?
I don't run TF. TF is inferior if you know how to play.
Perhaps you are the one talking without first hand experience. Go right on ahead and run your subpar warrior builds.
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Nov 26, 2005, 12:13 AM // 00:13
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#22
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Jungle Guide
Join Date: May 2005
Location: New Jersey
Guild: Idiot Savants
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Quote:
Originally Posted by audioaxes
say that to the countless monks that fell to battlerage
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Sorry that just made me chuckle. But yes, listen to Bast please.
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Nov 26, 2005, 01:06 AM // 01:06
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#23
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Rawr.
Join Date: Apr 2005
Guild: Read or Die Stooge Forum
Profession: W/
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Quote:
Originally Posted by audioaxes
well ofcourse you dont run rush with battle rage, that wouldnt make since anyway since rage is already a 18 second sprint
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Rush would also cancel Battle Rage.
If you read carefully, you would have figured out that he suggested you replace Battle Rage with Rush because BR causes you to lose all adrenaline at its end.
Quote:
Originally Posted by audioaxes
again, you seem to be talking without first hand experience. I dare you to just try running with battle rage instead of the almighty eviscerate and see the results. Ofcourse a tigers fury + eviscerate warrior should pump out more dps but a battlerage axe warrior is not very close and your team gets to enjoy the benefit of having lifebonded/succored monks that allows them to heal/prot more efficiently.
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Lol, of course Bast has no first-hand experience.
Your analogy is flawed; Anything + Tiger's Fury will do better damage than BR because TF is an IAS. However, BR + Swords will do more damage than Evis + Exe without an IAS. Then again, this is only when one is standing still.
BR is best for constant damage, but in competitive PvP, it won't kill anyone. A constant damage warrior is a support warrior, not a main, and is normally run beside a Axe Spiker to supplement its damage.
Plus, if you don't kill things fast, your monks will have to heal/prot more effectively.
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Nov 26, 2005, 01:58 AM // 01:58
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#24
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Jungle Guide
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ya so how many kills is the eviscerate warrior going to get on lifebonded monks?
if we're talking about pure killing then why not run some teams with no monks at all and see how far that takes you
to say a etherless battlerage axe warrior is unplayable is foolish
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Nov 26, 2005, 02:08 AM // 02:08
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#25
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Lion's Arch Merchant
Join Date: Mar 2005
Guild: Illusion of Competence
Profession: R/W
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The only point of battle rage is to get a warrior to not have to use his energy for damage. You can put his energy bar to good use elsewhere then, holy wrath, lifebond, succor, etc. You WILL do less damage than an evis axe warrior, but thats the tradeoff.
I would also never run a battle rage warrior with any other skills that lose all adrenaline. If you are using Battle Rage, you pretty much have to keep it up all the time to make it worth it. That means you need it to be charged up before it ends. You will still lose all adrenaline, but you still be able to get it back twice as fast.
However, Bast is right, if you want to kill something in 8v8 pvp, you will need some form of spike. The battle rager can weaken the target somewhat, but for a kill, the spike from Evis is all too neccessary.
In terms of what weapon to use, I always thought of it this way:
Axes if you need to do a lot of damage.
Hammers if you need some knockdown.
Swords if you need your elite for something else.
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Nov 26, 2005, 02:51 AM // 02:51
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#26
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Site Contributor
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Ironically, the only time Battle Rage was good was a few updates ago where it was temporarily "bugged" in that it wouldn't empty your adrenaline when it ran out. You could use it to build up, then frenzy and put out some impressive damage on a sword warrior.
Then they "fixed" it and it's now back to its unusable form.
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Nov 26, 2005, 04:20 AM // 04:20
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#27
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by Red Locust
Ironically, the only time Battle Rage was good was a few updates ago where it was temporarily "bugged" in that it wouldn't empty your adrenaline when it ran out. You could use it to build up, then frenzy and put out some impressive damage on a sword warrior.
Then they "fixed" it and it's now back to its unusable form.
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i think it should be "bugged" again.
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Nov 26, 2005, 04:37 AM // 04:37
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#28
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Wilds Pathfinder
Join Date: Jun 2005
Profession: N/W
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Yes it should.
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Nov 26, 2005, 07:05 AM // 07:05
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#29
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Forge Runner
Join Date: Mar 2005
Location: Chicago, IL
Profession: W/N
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There is one way to make Battle Rage a sure fire elite to keep around...
Now if they did this instead of that, I'm for sure considering it as one of the uber elites that any warrior could use...
Instead of combining For Great Justice and Sprint into one skill, they should combine
Frenzy + Sprint into one skill...
Just think, screw the adrenaline build up, imagine running around with 33% more IAS and 25% more movement speed. Have it build adrenaline normally and now we've got an elite capable of some fierce spike damage due to the IAS... I'd honestly pick BR over some other things at that point depending on the situation...
For now, BR I'd only ever see being useful on a Sword using W/R using IWAY...
Too bad he can't spam Fear Me!! If that counted as an "attack shout", lol, then it'd be GODLY on a Battle Rager...
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Nov 26, 2005, 07:48 AM // 07:48
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#30
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Also considering that it is strength related so only warriors can use it effectively, you think it would be something like Frenzy and FGJ rolled into one.
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Nov 26, 2005, 08:00 AM // 08:00
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#31
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Wilds Pathfinder
Join Date: Sep 2005
Profession: R/
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I like that idea alot... Wheres the Rage when you are attacking normally? :P
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